
A Google user
I love this game. It's beautiful, and for the most part fun I've been playing for years and haven't gotten bored with it, but I have a small issue. I think we should be able to choose the robot our robots attack to make it a bit more fair. It doesn't make much sense for my Droid to waste it's attack on a bot with 1 hp when my drone could attack it and still be able to attack other enemies while my Droid focuses on more powerful enemies. I think this change would give it more of a strategic feel instead of feeling like it's all blind luck. Of course the enemies should be able to do the same to up the challenge. It would also make deciding when to attack and defend a more crucial part of game play. Really hope you consider implementing this change. Regardless, it's a great game and definitely worth giving it a try.
24 people found this review helpful

Tito
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The concept is amazing, the mixture of chance and strategy making for a very interesting game, and the story and comedy makes it even more compelling. The one issue is the pacing; once you get to level 6, there aren't enough evenly matched nodes (level 6) to get to level 7, so you have to preemptively play the level 7 nodes. This persists throughout the game as well, and seemingly only to promote the use of multiplayer. I feel the point of a campaign shouldn't require that. TL;DR, great game
164 people found this review helpful

Dead Pool
I've played this game off and on for a few years. I keep coming back and restarting the campaign, hoping the issue has been fixed. It won't be, since the issue is, or seems to be, intentional. The first several fights are completely fair, the rollers stop honestly at set increments, even if the increments are random. Occasionally, the bot gets 3, occasionally you get 3. Then, it switches to where the bot unfairly gets several 3s in a row, giving the user no chance. This is to drive people to pay
72 people found this review helpful