Top ebooks in engineering

New York Times Bestseller

An exploration of the age-old complicity between skywatchers and warfighters, from the best-selling author of Astrophysics for People in a Hurry.

In this fascinating foray into the centuries-old relationship between science and military power, acclaimed astrophysicist Neil deGrasse Tyson and writer-researcher Avis Lang examine how the methods and tools of astrophysics have been enlisted in the service of war. "The overlap is strong, and the knowledge flows in both directions," say the authors, because astrophysicists and military planners care about many of the same things: multi-spectral detection, ranging, tracking, imaging, high ground, nuclear fusion, and access to space. Tyson and Lang call it a "curiously complicit" alliance. "The universe is both the ultimate frontier and the highest of high grounds," they write. "Shared by both space scientists and space warriors, it’s a laboratory for one and a battlefield for the other. The explorer wants to understand it; the soldier wants to dominate it. But without the right technology—which is more or less the same technology for both parties—nobody can get to it, operate in it, scrutinize it, dominate it, or use it to their advantage and someone else’s disadvantage."

Spanning early celestial navigation to satellite-enabled warfare, Accessory to War is a richly researched and provocative examination of the intersection of science, technology, industry, and power that will introduce Tyson’s millions of fans to yet another dimension of how the universe has shaped our lives and our world.

A BEST BOOK OF THE YEAR: NPR, Slate, Publishers Weekly, Goodreads

Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry.

In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.

The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.

Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.

In the spirit of Steve Jobs and Moneyball, Elon Musk is both an illuminating and authorized look at the extraordinary life of one of Silicon Valley’s most exciting, unpredictable, and ambitious entrepreneurs—a real-life Tony Stark—and a fascinating exploration of the renewal of American invention and its new “makers.”

Elon Musk spotlights the technology and vision of Elon Musk, the renowned entrepreneur and innovator behind SpaceX, Tesla, and SolarCity, who sold one of his Internet companies, PayPal, for $1.5 billion. Ashlee Vance captures the full spectacle and arc of the genius’s life and work, from his tumultuous upbringing in South Africa and flight to the United States to his dramatic technical innovations and entrepreneurial pursuits.

Vance uses Musk’s story to explore one of the pressing questions of our age: can the nation of inventors and creators who led the modern world for a century still compete in an age of fierce global competition? He argues that Musk—one of the most unusual and striking figures in American business history—is a contemporary, visionary amalgam of legendary inventors and industrialists including Thomas Edison, Henry Ford, Howard Hughes, and Steve Jobs. More than any other entrepreneur today, Musk has dedicated his energies and his own vast fortune to inventing a future that is as rich and far-reaching as the visionaries of the golden age of science-fiction fantasy.

Thorough and insightful, Elon Musk brings to life a technology industry that is rapidly and dramatically changing by examining the life of one of its most powerful and influential titans.

A New York Times, Wall Street Journal, Publishers Weekly, and USA Today bestseller

"Newport is making a bid to be the Marie Kondo of technology: someone with an actual plan for helping you realize the digital pursuits that do, and don't, bring value to your life."--Ezra Klein, Vox

Minimalism is the art of knowing how much is just enough. Digital minimalism applies this idea to our personal technology. It's the key to living a focused life in an increasingly noisy world.

In this timely and enlightening book, the bestselling author of Deep Work introduces a philosophy for technology use that has already improved countless lives.

Digital minimalists are all around us. They're the calm, happy people who can hold long conversations without furtive glances at their phones. They can get lost in a good book, a woodworking project, or a leisurely morning run. They can have fun with friends and family without the obsessive urge to document the experience. They stay informed about the news of the day, but don't feel overwhelmed by it. They don't experience "fear of missing out" because they already know which activities provide them meaning and satisfaction.

Now, Newport gives us a name for this quiet movement, and makes a persuasive case for its urgency in our tech-saturated world. Common sense tips, like turning off notifications, or occasional rituals like observing a digital sabbath, don't go far enough in helping us take back control of our technological lives, and attempts to unplug completely are complicated by the demands of family, friends and work. What we need instead is a thoughtful method to decide what tools to use, for what purposes, and under what conditions.

Drawing on a diverse array of real-life examples, from Amish farmers to harried parents to Silicon Valley programmers, Newport identifies the common practices of digital minimalists and the ideas that underpin them. He shows how digital minimalists are rethinking their relationship to social media, rediscovering the pleasures of the offline world, and reconnecting with their inner selves through regular periods of solitude. He then shares strategies for integrating these practices into your life, starting with a thirty-day "digital declutter" process that has already helped thousands feel less overwhelmed and more in control.

Technology is intrinsically neither good nor bad. The key is using it to support your goals and values, rather than letting it use you. This book shows the way.
Electrical Engineering 101 covers the basic theory and practice of electronics, starting by answering the question "What is electricity?" It goes on to explain the fundamental principles and components, relating them constantly to real-world examples. Sections on tools and troubleshooting give engineers deeper understanding and the know-how to create and maintain their own electronic design projects. Unlike other books that simply describe electronics and provide step-by-step build instructions, EE101 delves into how and why electricity and electronics work, giving the reader the tools to take their electronics education to the next level. It is written in a down-to-earth style and explains jargon, technical terms and schematics as they arise. The author builds a genuine understanding of the fundamentals and shows how they can be applied to a range of engineering problems.

This third edition includes more real-world examples and a glossary of formulae. It contains new coverage of:

MicrocontrollersFPGAsClasses of componentsMemory (RAM, ROM, etc.)Surface mountHigh speed designBoard layoutAdvanced digital electronics (e.g. processors)Transistor circuits and circuit designOp-amp and logic circuitsUse of test equipmentGives readers a simple explanation of complex concepts, in terms they can understand and relate to everyday life. Updated content throughout and new material on the latest technological advances.Provides readers with an invaluable set of tools and references that they can use in their everyday work.
The #1 New York Times bestseller from David McCullough, two-time winner of the Pulitzer Prize—the dramatic story-behind-the-story about the courageous brothers who taught the world how to fly—Wilbur and Orville Wright.

On a winter day in 1903, in the Outer Banks of North Carolina, two brothers—bicycle mechanics from Dayton, Ohio—changed history. But it would take the world some time to believe that the age of flight had begun, with the first powered machine carrying a pilot.

Orville and Wilbur Wright were men of exceptional courage and determination, and of far-ranging intellectual interests and ceaseless curiosity. When they worked together, no problem seemed to be insurmountable. Wilbur was unquestionably a genius. Orville had such mechanical ingenuity as few had ever seen. That they had no more than a public high school education and little money never stopped them in their mission to take to the air. Nothing did, not even the self-evident reality that every time they took off, they risked being killed.

In this “enjoyable, fast-paced tale” (The Economist), master historian David McCullough “shows as never before how two Ohio boys from a remarkable family taught the world to fly” (The Washington Post) and “captures the marvel of what the Wrights accomplished” (The Wall Street Journal). He draws on the extensive Wright family papers to profile not only the brothers but their sister, Katharine, without whom things might well have gone differently for them. Essential reading, this is “a story of timeless importance, told with uncommon empathy and fluency…about what might be the most astonishing feat mankind has ever accomplished…The Wright Brothers soars” (The New York Times Book Review).
The technological marvel that facilitated the Apollo missions to the Moon was the on-board computer. In the 1960s most computers filled an entire room, but the spacecraft’s computer was required to be compact and low power. Although people today find it difficult to accept that it was possible to control a spacecraft using such a ‘primitive’ computer, it nevertheless had capabilities that are advanced even by today’s standards.

This is the first book to fully describe the Apollo guidance computer’s architecture, instruction format and programs used by the astronauts. As a comprehensive account, it will span the disciplines of computer science, electrical and aerospace engineering. However, it will also be accessible to the ‘space enthusiast’. In short, the intention is for this to be the definitive account of the Apollo guidance computer.

Frank O’Brien’s interest in the Apollo program began as a serious amateur historian. About 12 years ago, he began performing research and writing essays for the Apollo Lunar Surface Journal, and the Apollo Flight Journal. Much of this work centered on his primary interests, the Apollo Guidance Computer (AGC) and the Lunar Module. These Journals are generally considered the canonical online reference on the flights to the Moon. He was then asked to assist the curatorial staff in the creation of the Cradle of Aviation Museum, on Long Island, New York, where he helped prepare the Lunar Module simulator, a LM procedure trainer and an Apollo space suit for display. He regularly lectures on the Apollo computer and related topics to diverse groups, from NASA's computer engineering conferences, the IEEE/ACM, computer festivals and university student groups.

Forensic Engineering Investigation is a compendium of the investigative methodologies used by engineers and scientific investigators to evaluate some of the more common types of failures and catastrophic events. In essence, the book provides analyses and methods for determining how an entity was damaged and when that damage may have legal consequences. The material covers 21 common types of failures, catastrophic events, and losses that forensic engineers routinely assess. The range of topics include wind and blasting damage to structures, vehicular accidents, fires, explosions, hail damage to roofs and exteriors, lighting damage, and industrial guarding accidents.

Additionally, the book offers an extensive discussion of the scientific method as it applies to forensic science and provides tips on organizing and writing an investigative report. The book also supplies the applicable codes and standards that regulate the profession, discusses the role of the forensic engineer in court proceedings, and addresses the role management plays in industrial safety.

Each chapter is self-contained, highly specific, and succinct. Even more important, the analysis in each chapter is tailored to the answering of questions usually posed in the particular circumstances under discussion. The author does not skimp on the mathematical and scientific underpinnings of the subject matter. In that sense, Forensic Engineering Investigation contains the "good stuff" that is typically omitted in less challenging texts.
Inhaltsangabe:Abstract: The arts have always been influenced by new evolving technologies. A certain aesthetic turning point was brought about by the silent ‘algorithmic revolution’ we have not hardly noticed, as the curators of the Centre of Art and Media (ZKM) in Karlsruhe, Germany, propose with their current exhibition. At present, barely any part of social life is not influenced by these decision-making processes (algorithms) habitually executed by our computer devices. The radical changes this revolution causes for all of us are incalculable. However, we should not forget that algorithms, a well-defined set of technical instructions with a finite number of rules designed to solve a specific problem, have been incorporated as a creative instrument in the work of Albrecht D ̈urer and other artists since the late middle ages. The strict application of algorithms in art ultimately led to works explicitly integrating the recipient into the creative process, eventually culminating in the new media arts. Today’s art practices transform observers into users. Emerging with the changing paradigm is a new type of creator of cultural artefacts. This has been accompanied now for more than two decades by a fruitful collaborative atmosphere between the formerly strictly separated traditions of art and science. More often than not artists like such as the pioneers Christa Sommerer, Laurent Mignonneau, and Jeffrey Shaw are at the same time scientific researchers found in institutional laboratories as heads of larger teams which include programmers, engineers and scientists of various different disciplines. They develop new hard- and software technologies themselves. All in all this development places not only an inestimable number of creative tools in the hands of the artist, but a highly dynamic and hybrid field that forms new areas like telepresence art, biocybernetic art, robotics, Net art, space art, experiments in nanotechnology, artificial or A-life art, creating virtual agents and avatars, datamining, mixed realities and database- supported art, which all explore the technologies of tomorrow. Not long ago, artists sought to explore software coding as the foundation of their expression and as a ‘material’ with specific properties. Like Max/MSP and others, new alternative programming environments based on a graphical interface concept facilitate bridging the gap between art and technology, and bring the artists back more control over the creative [...]
Widely adopted by service providers to enable IP telephony, instant messaging, and other data services, SIP is the signaling protocol of choice for advanced multimedia communications signaling. Compiled by noted engineering experts Syed Ahson and Mohammad Ilyas, SIP Handbook: Services, Technologies, and Security of Session Initiation Protocol presents a thorough technical review of all aspects of SIP. It captures the current state of IP Multimedia Subsystem technology and provides a unique source of comprehensive reference material on this subject.

SIP Applications for Today and Tomorrow

The scope of this volume ranges from basic concepts to future perspectives. Divided into three sections, the book begins with a discussion of SIP in peer-to-peer networks and then goes on to examine advanced media integration, migration considerations, mobility management, and group conferencing, while also reviewing home networking and compliance issues.

The middle section of the book focuses on the underlying technologies of SIP. Chapters review network architecture, vertical handoffs, NAT traversals, multipoint extensions, and other areas at the forefront of research. Finally, the text examines various security vulnerabilities and provides perspectives on secure intelligent SIP services with a future outlook on a fraud detection framework in VoIP networks.

Insights from International Researchers

Authored by 65 experts from across the world, this text is sure to advance the field of knowledge in this ever-changing industry and provide further impetus for new areas of exploration. Because of the editors’ pivotal influence and their proximity to both the current market and the latest science, this work is certain to become the definitive text on this emerging technology.

Physics and Technology for Future Presidents contains the essential physics that students need in order to understand today's core science and technology issues, and to become the next generation of world leaders. From the physics of energy to climate change, and from spy technology to quantum computers, this is the only textbook to focus on the modern physics affecting the decisions of political leaders and CEOs and, consequently, the lives of every citizen. How practical are alternative energy sources? Can satellites really read license plates from space? What is the quantum physics behind iPods and supermarket scanners? And how much should we fear a terrorist nuke? This lively book empowers students possessing any level of scientific background with the tools they need to make informed decisions and to argue their views persuasively with anyone--expert or otherwise.

Based on Richard Muller's renowned course at Berkeley, the book explores critical physics topics: energy and power, atoms and heat, gravity and space, nuclei and radioactivity, chain reactions and atomic bombs, electricity and magnetism, waves, light, invisible light, climate change, quantum physics, and relativity. Muller engages readers through many intriguing examples, helpful facts to remember, a fun-to-read text, and an emphasis on real-world problems rather than mathematical computation. He includes chapter summaries, essay and discussion questions, Internet research topics, and handy tips for instructors to make the classroom experience more rewarding.


Accessible and entertaining, Physics and Technology for Future Presidents gives students the scientific fluency they need to become well-rounded leaders in a world driven by science and technology.


An Instructor's Manual is available for qualified professors who have adopted this book in a course. To request a manual, enter ISBN: 9780691135045 at http://goo.gl/forms/kX7B3inPKz


Leading universities that have adopted this book include:



Harvard
Purdue
Rice University
University of Chicago
Sarah Lawrence College
Notre Dame
Wellesley
Wesleyan
University of Colorado
Northwestern
Washington University in St. Louis
University of Illinois - Urbana-Champaign
Fordham
University of Miami
George Washington University
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